top of page
JuWeiFan
Wang
​FX Artist

    Week14 Work Progress      (Fall quarter week4)

Update: 3/10/23

Process Part 1 
Snow Texture adjustment

When I render test, the snow material the sawtooth shape appears

1.jpg
3.jpg

Cause the edge is too sharp, I use the attribute blur to blur a tiny bit edge, to avoid the sharp edge.

2.jpg

also adjust the attribute paint to make sure that after the attribute blur the snow will not to soft.

5.jpg
4.jpg

the boolean part still has the sawtooth shape, also add the attribute blur

9.jpg

before

7.jpg
8.jpg

after

8.jpg

Compare

15.jpg

Process Part 2
Terrain Fracture

I'm try to use the cut board to fracture the terrain, but the scatter I only can push to the 30 then the file will crush.

10.jpg
12.jpg
11.jpg

measure the very small piece and delete it (avoid these pieces won't interactive in the simulation) from 1822522 point to 1795607

13.jpg
14.jpg
16.jpg

but this still need to be adjustment after I increase the scatter number.

bottom of page