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JuWeiFan
Wang
​FX Artist

Week10 Body Aura

Update: 8/14/23

Process Part 1 
Keep work on the Aura

​And convert the smoke to the particle. use the same way to get the pyro's gradient and velocity by pop advect by volume node. the different is that use the vdb to get the gradient

屏幕截图 2023-08-18 191852.jpg

the particle looks too dense, use the vop node to adjust it base on the age. also the same way to privize the result

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set pscale from 0.1 to 0.3 base on the id number also multiply with the constant number

and remove the point base on the alpha attribute which I jus build in vop node.

屏幕截图 2023-08-18 205058.jpg
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with the background the aura is kind dark

屏幕截图 2023-08-19 111209.jpg
屏幕截图 2023-08-19 111336.jpg

the red part is stick on the body and not moving use the wrangle to remove them.

屏幕截图 2023-08-19 112050.jpg
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should increase the point number and adjust the velocity that I customize in vop node olso the gaswind node to adjust the particle's moving direction

屏幕截图 2023-08-19 113150.jpg

the particle movement still not what I expect. need some test. 

the gas wind is kind too strong. and the velocity is need bit more. 

屏幕截图 2023-08-19 113150.jpg

the particle number still not enough

屏幕截图 2023-08-21 142714.jpg
屏幕截图 2023-08-21 143628.jpg

adjust emission

Bibliography

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